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Supermassive Games: Nordisk Games buys studio Until Dawn & The Quarry

Danish video game investor Nordisk Games, which also owns Avalanche Studios, which developed Just Cause and Mad Max, is now also buying Supermassive Games for good. The horror game developer was responsible for Until Dawn (test), The Dark Pictures Anthology, and most recently The Quarry.

Supermassive Games game concept continues

The English studio Supermassive Games was founded in 2008 and now has more than 250 employees. Nordisk Games already took over 30.7 percent of the game developer last year and the full acquisition is now pending. Apparently, investors are pleased with the completed The Quarry – a horror movie-game hybrid about the derailed summer party of some youngsters, which has been mostly praised by critics – and have high hopes for the fourth part of the Dark Pictures Anthology, which is currently out. in development.

The two companies are pleased with the acquisition, there is an “exciting and ambitious growth strategy”, and there is plenty of symbiosis between the partners. Supermassive Games clarifies that the developer will continue to focus on cinematic games with a focus on engaging story and compelling storytelling; what is meant is the game concept of Until Dawn and The Quarry. However, the studio and Nordisk Games have not made any concrete announcements.

It’s been a little over a year since Nordisk Games made an initial investment in Supermassive Games and our vision for the future. In that time we have discovered that we share many important values ​​with [the] team, and we believe these values ​​are equally important to our existing commercial partners that we will continue to support. It wasn’t a hard decision when Nordisk Games wanted to explore how to increase their investment. We have an exciting and ambitious growth strategy for Supermassive Games and the Nordisk Games ownership only enhances that. Pete Samuels, CEO of Supermassive Games

In the year we worked together, the entire Supermassive team, it has become clear to us just how much talent there is and how much potential there is to further develop the kind of story and narrative games they excel at. The studio we will be able to increase our support for the team and, most importantly, continue the great working relationship we have with them. Mikkel Weider, CEO of Nordisk Games

Nordisk Games is not to be confused with THQ Nordic, now part of the Embracer Group. However, it is the video game division of the film company Nordisk movie which, in addition to Avalanche Studios, also has shares in developers MercuryStream, Kogama, and Flashbulb.

Acquisitions are currently an ongoing topic

Acquisitions of publishers and game developers are in vogue. First and foremost is the near-gigantic acquisition of Blizzard by Microsoft for $68.7 billion – which includes Call of Duty, World of Warcraft, Overwatch, Diablo, and StarCraft. Microsoft had previously purchased ZeniMax along with Bethesda, id Software, and the brand’s Fallout, The Elder Scrolls, and Doom.

In contrast, competitor Sony announced its acquisition of Destiny and former Halo developer Bungie earlier this year; the PC port specialist Nixxes was also bought. The Chinese company Tencent is known for a particularly large number of acquisitions and investments, which include buying Slamfire, the developers of Back 4 Blood, and Sumo Digital.