It is not easy to pin point precisely how Sphero’s pivot to education is going in these early stages, but it recently got a strong boost of funding and is already out acquiring new startups. The BB-8 maker announced that it has acquired Specdrums— the fellow Boulder, Co-based startup is a Kickstarter success story that lets users create music with an app connected ring. It seems like an odd fit when first looked at, but Sphero clearly views the company’s wearable tech as a strong addition to the new ventured STEAM education focus.
“We firmly believe that play is a powerful teacher. With the addition of Specdrums, we are strengthening the ‘A’ in STEAM in our product roadmap,” Sphero CEO Paul Berberian said in a press release tied to the news. “With Sphero’s infrastructure and the groundwork that the Specdrums founders have already completed, we believe there’s a huge opportunity to continue to inspire curiosity in classrooms and beyond.”
We are yet to see how Specdrums will fix with the bigger picture of the company, but as of now, Sphero is saying that it will relaunch the company’s first music product at the end of the year or maybe in the beginning of the next. The initial Spedrums offering had been sold out after the closing of the company’s 2017 crowdfunding campaign.
Sphero, for better has kicked off the year on rough footing, laying off dozens of employees after the company’s glut of Disney-branded robotics toys failed to maintain its earlier Star Wars success. At the time, the company promised to zoom in on education, and is looking to fulfill that goal with a recent $12 million funding round.
Terms for this particular acquisition, however, have not been disclosed.
Image via the next web
I’m a communication enthusiast and junior editor-reporter at Research Snipers, I have completed a degree in Mass Communication but am very enthusiastic about new technology, games, and mobile devices. I have the main interest in Technology and games.